Armor sets

ID Name (chest piece) Type Crystal Helm Shield Pieces Bonus
174 Heavy a yes yes 5 Increases P. Atk. and resistance to Sleep/Hold attack.. CON+2, DEX-2
175 Heavy a yes yes 5 Increases P. Atk. and resistance to Sleep/Hold attack.. CON+2, DEX-2
176 Heavy b yes yes 5 Increases Max HP and lung capacity. STR-3, CON+3
177 Heavy b yes yes 5 Increases Max HP and lung capacity. STR-3, CON+3
178 Heavy c yes yes 3 Increases Max. HP.
179 Heavy c yes yes 3 Increases Max. HP.
180 Heavy d yes yes 4 Increases P. Def. and Max HP.
181 Heavy d yes yes 4 Increases P. Def. and Max HP.
182 Heavy s80 yes yes 6 When used, increases Fiz. Atk. by 4.26%, Skor. Atk. by 4%, resistance to magical damage by 2%, stunning by 50%, resistance to fire / water / wind / earth by 3. Allows you to wear a cloak. STR+2, CON-2.
183 Light s80 yes no 5 When used, increases Fiz. Atk. 4.26%, Skor.Atk. At 4%, 3% speed, 50% resistance to deterrent attacks, 3 resistance to fire/water/wind/ground. Allows you to wear a cloak. DEX+2, CON-2.
184 Magic s80 yes no 5 When used, increases the Magician. Atk. by 8.11%, Skor.Mag. by 15%, resistance to paralyzing attacks by 50%, resistance to fire / water / wind / earth by 5. Allows you to wear a cloak. WIT+2, MEN-2.
185 Heavy s84 yes yes 6 When worn, Fiz increases. Attack: 8.47%, Attack at 5.57%, Attitude at 4, Speed at 7, Magical Damage Resistance at 2%, Max HP at 541, Resistance to Retention/Sleeping/Bleeding Attacks at 50%, Fire/Water/Wind/Earth resistance at 5. Allows you to wear a cloak. CON+2. STR-2.
186 Light s84 yes no 5 When used, increases Fiz. Atk./Feez. 5.57 percent, Scor, Atk, 5 percent, 3 percent, Power of Crete. Hit 182, Max. MR at 360, resistance to deafening attacks at 50%, resistance to fire/water/wind/ground at 5. Allows you to wear a cloak. STR+1, DEX+2, CON-3.
187 Magic s84 yes no 5 When used, increases the Magician. Atk. at 8.7%, Skor.Mag. at 15%, MP recovery rate at 5%, Speed at 7, Max. MR at 92, resistance to stun attacks at 50%, resistance to fire/water/wind/ground at 5. Allows you to wear a cloak. WIT+2, MEN-1, INT-1.
188 Heavy s84 yes yes 6 When used, increases Fiz. Attack: 6.59%, Critical Strike Chance at 127, Resistance to Retaining/Sleeping/Bleeding Attacks at 50%, Magical Damage Resistance at 2%, Max HP at 550, Fire/Water/Wind/Earth Resistance at 5, and Restores a certain amount of HP from enemy damage. Allows you to wear a cloak. STR+3, CON-2.
189 Light s84 yes no 5 When used, increases Fiz. Attack 6.59%, Attack 6%, Critical Strike Chance 171, Paralyzing Attack Resistance 50%, Speed 3%, Fire/Water/Wind/Earth Resistance 5. Allows you to wear a cloak. STR+1, DEX+2, CON-2.
190 Magic s84 yes no 5 When used, increases the Magician. Atc. at 10%, Skor. Mag. at 15%, Bonus at MP recovery at 5%, Speed at 7, Max. MR at 97, resistance to stun attacks at 50%, resistance to fire/water/wind/ground at 5. Reduces MR consumption when using magical skills by 3%. Allows you to wear a cloak. WIT+2, INT+1, MEN-2.
191 Heavy s84 yes yes 6 When used, increases Fiz. Atk. 6.59%, Chance of Crete. Attack. on 127, resistance to restraining / sedating / bloodletting attacks by 50%, resistance to magical damage by 2%, Max. HP by 550, resistance to fire / water / wind / earth by 5, restores a certain amount of HP from damage caused to the enemy. Reduces damage in PvP and reduces speed/speed with a certain probability. Atk. Enemy magician. Allows you to wear a cloak. STR+3, CON-2.; Decreases damage incurred when being attacked.; Decreases all of the target's speeds when being attacked.
192 Light s84 yes no 5 When used, increases Fiz. Atk. 6.59%, Skor. Atk. 6%, Chance of Crete. Attack on 171, resistance to paralyzing attacks by 50%, speed by 3%, resistance to fire / water / wind / earth by 5. Reduces the damage received in PvP and gives a certain chance to cancel the target of the enemy when receiving damage. Allows you to wear a cloak. STR+1, DEX+2, CON-2.; Has a chance to blow away the opponent's target when being attacked.
193 Magic s84 yes no 5 When used, increases the Magician. Atc. at 10%, Skor. Mag. at 15%, Bonus at MP recovery at 5%, Speed at 7, Max. MR at 97, resistance to deafening attacks at 50%, fire/water/wind/ground protection at 5. Reduces MR consumption when using magical skills by 3%. Reduces damage in PvP. When receiving damage reduces the risk of critical impact and its power. Allows you to wear a cloak. WIT+2, INT+1, MEN-2.; Decreases critical rate and critical damage when being attacked.